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Game Idea

  • Wii ROW

    Equipment:     Being a personal rower myself for my high school, Ive never see a full out rowing game. The only one Ive seen is that mario one that u only use your arms for (which rowing is a lot more intensive than that). Using the Wii bored for wii fit, the bored could be put on an angled platform that could go on the floor that would have a compact slide sytem that could use different resistant(interchangeable)bands for novice to experienced rowers. this would let you sit on a seat set up too be slightly higher than the wii bored to recreate a ERG rowing machine (what we use for practice, look up Concept 2 ERG) The wii controller would be used for the handle for your ore. something could be made to snap the wii mote into itself (like that wii steering wheel) that could be like an ore handle. this extension could then have a rope or string or whatever to that could connect to a system that would  be some sort of resistance for the handle (again interchangeable) and thus we have a Wii ERG.

     

    Game-play: at first You could be weighed for your personally fitted rowing class(light weight-mid-weight-heavy weight) where you are then set out to go out into a lake (with beutifull scenery of course) and have a coach teaching you technique for rowing successfully. The coach would be at first teaching SWEEPING(which is ONE ore rowing for a team boat) this includes many physics to be considered with how hard it is to balance one of these boats (but of course it would be easier and then get hard as you become experienced). For SCULLING(Two ore rowing for one person) could be achieved through either Two wiimotes(for more experianced) or just your single controller. When your in a race or practice you will have your meters to the side measuring Technique, Tiredness, Power, And Crab possibility (haha a crab is where you are thrown out of the boat by your ore being sucked under the boat because of bad technique and laziness). Power will be measured while you rowing through the WII bored/ Wii Erg assembly. races could be be 1500meters(usual races) or cross country (very long and intensive with endurance). NOW on top of all this you will have a stratigic game play through being a COXSWAIN , these guys are the "brains of the brawn" steering the boat, telling the stroke seat(the rower in front of the rest of the team and controlling stroke rate) technique issue or stroke rate reminders. And most important of all are Powers of say 10 , 15 or 20. which are like the rowers way of speeding the boat up with 10 or so of their stongest strokes. but you have to consider the tirednessss of your team and where you are in a race (a map would be shown) and markers will mark every 500 meters. Having maps of the most popular rivers and race areas would make the game more exiting and more realistic. also, of course, you can use you MII for game play

     

     

    racing Shell (the boat) could be customize

    If you want further pictures of these concepts im good at AAuto Cad so ill just do screen s

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