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Game Idea

  • Labyrinth

    Labyrinth

    Labyrinth would be a live game of stradegy and skill.Its basically a form of every-man-for-themselves capture the flag that you play with the entire world. You would start in your own, customizable labyrinth and travel across the world with in your own wii. Instead of it being one huge mess, every wii with this game would have its own labyrinth information, so you the wii only has to prosses the info from the people in the labyrinth you are in. By stealing someones flag (witch would be in the center of the labytrinth if someone didn't steal it already) and bringing it back to your base, you would get points and exp. The points can be spent on buying traps for your labyrinth like pit falls, moving walls, spikes, or even, a raging minator to stalk your maze or extras, like music that would play in your labyrinth and backgrounds.. Exp helps you rank up which in turn lets you buy more stuff. You would be able to go from one labyrinth to the next, and when more people buy it, more labyrinths apear. You could also choose to only play with your wii friends, which would let you play team games, or just be less complicated.There would also have to be a single player mode, so you can get points without capturing flags, but I'd be fine with it only being a get to the end of the maze game, because I'm focussing this game on interactions with the world. I guess the characters shown would be miis. You would be able to go to the other side of the world through your wii!

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Comments

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    "This idea is really interesting, almost reminds me of a "spore" like model with information on different wii's but yet there is connectivity of sorts. Plus depending on the speed of the game, older players may enjoy such a game."

  • bjbland2004s Avatar

    "thanks. I got this idea and I just had to type it down, so it's not complete, so I am adding stuff through comments along the way.Today I came up with the idea of floors. When you get a high enough rank, stairs will apear at the center of your labyrinth leading to another costomizeable floor. Anyone that is at or past that rank would be able to go down, so no amutuers would be alowed downstairs. Every floor downstairs would have a flag. The farther down you go, the more proffecional people you see. There would probebly be a floor at the way bottom (five or seven floors down) that would only allow the best 100 people in the world (determined by rank.) I'm also thinking that you can use points to purchase more room for your labyrinth upstairs. Upstairs wouldn't be connected to any other persons labyrinth and everyone can go up. Your flag would be a the top floor, creating a huge maze effect when you place stairs around. So Upstairs would be unlocked by trap addicts, and downstairs would be unlocked by serious flag stealers."

  • bjbland2004s Avatar

    "I just thought people would want to know what kind of traps I had in mind. There would be four kinds: pets, pits, maze, and murder. Did I mension that when you die, you return to your first floor flag post? Pets would be AI controlled creatures that hunt and kill people in your maze (i.e minotour, sphinx, lion, land shark, dragon, shade, etc.). Pits are traps that don't kill, but leave you stranded (ie. pit, spiked pit, mechanical pit, invisible pit, moving pit, etc.) until someone lets you out. If no one comes, you eventually find your way out by shaking your wiimote as fast as you can. Maze traps are just fun for your maze (ie. moving walls, poisonous gas, raging rivers, pirahna infested rivers, reverse gavity zones, mirror walls, etc.)and annoying for your enimies. Murder is traps that just try to kill (ie. poison dart shooter, closing in walls, spiked floors, etc.) You might be picturing a pretty gruesome game with these traps, but I'm trying to keep it E, so my idea is that your character would matrix dodge them all. Whenever it comes closs to hitting, your agility/luck would go down and whenever it reaches 0, you are teleported back to your base. I also think there should be communication between characters. I don't want people to try to pause a live game to type stuff, in, so I'm hoping for a microphone."

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    "I just wanted to talk about interactions between different people. As I mensioned before, when you fall in a pit, another player has to help you out. Why would you help a competitor? The answer would be social points. When you do a good deed you get rewarded with social points. If you let them stock up, you can get rewards. Good deeds would include helping people out of pits, giving luck, giving the flag your holding, letting them escape a trap you own etc. But a problem arises here, what fun would the game be if everyone was being nice to each other? To solve this, there would be another use for social points: Bad deeds (working title). That's right, you can spend social points on hurting other people. SOme would cost more that others. You could do things like punching, draing thier luck, pushing them into a pit, putting a kick-me sign on them (others would be able to kick that player w/o paying social points), holding them in place in front of traps, attracting pets towards them, switching places with them, etc. Just think of it as backwards community service. You can also steal the flag the are holding without spending anything. I also wanted to mension single use traps. You can buy them in-game, and place them on anyones turf. Once they are used, they are gone."

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    "Woot, traps are fun! Will you use the wiimote different ways to set them etc..?"

  • bjbland2004s Avatar

    "I didn't think about that, its a great idea, I was thinking it would be set in a birds-eye view, but because of this I have a better idea. You would set up the walls in birds-eye view (or there would be a maze randomizer for those that aren't that creative)and once the maze is ready, you enter first-person view and set the traps there. I also think that some in game traps need to be rewound."

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    "I never liked maze games until I saw this! It's amazing! I would for sure buy it. Oh, maybe you could create your traps and pets. Also maybe if you don't feed your pets they could get mad and revolt. I was also thinking the enterers could bring their own pets to counter traps or other fight other pets. Maybe you could design Water for Kraken or mountains or even a forest. But This game is an amazing thing!!!!!"

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    "Also you sholdn't have to make it simple maze with traps, you should be able to design geograpical fields."

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    "this sounds likes so much fun!people from nintendo shud take a good look at this site!"

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    "if you have their e-mail someone should send this site to nintendo (if they don't know)."

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